Controls (SCROLL DOWN FOR ALL): Arrow Keys - Move Down Arrow - Duck Z - Jump X - Shoot C - Lock V - Dash Z in midair - Parry anything pink 1 - Change weapon to Peashooter 2 - Change weapon to Roundabout 3 - Change weapon to Spread 4 - Change weapon to Lobber Changelog: v1.1.6 Alpha - Fixed parrying so it wouldn't hurt you as often v1.1.5.5 Alpha - Mugman in progress v1.1.5 Alpha - Fixed parrying, fixed wall collision [Three updates in one day, holy crap.] v1.1.2 Alpha - Added Lobber weapon, added a wall to the ground v1.1 Alpha - Added Spread weapon, added power increasing when you shoot an enemy v1.0.8 Alpha - Added the Roundabout weapon, fixed shot angles v1.0.5 Alpha - Added "YOU DIED!" text, fixed parries v1.0.4 Alpha - Added an enemy placeholder to show how they should be made, added an effect when the peashooter hits something and disappears. v1.0.3.6 Alpha - Fixed shots, added crouch shooting v1.0.3 Alpha - Added crouching (even changes hitbox!) v1.0.2 Alpha - Added dashing v1.0 Alpha - Shared to the public
@griffpatch_tutor for almost everything in this. Me for programming the entire thing and doing it all from visual observation. Cuphead is (c) Studio MDHR 2017. NOTES: I can't implement the Chaser because it's too complicated to code. Planned Features: EX Moves More weapons (Charge) Ability to become Mugman