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Shots: 100% Pen

----TechHead--•Created November 30, 2017
Shots: 100% Pen
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Instructions

Use WASD or the arrow keys to move, aim with the mouse, and press SPACE or click to shoot. I'm really glad that I've finally made an actually GOOD 100% pen game, thanks to @Asteroiy for the inspiration. Don't hang out near the edge! Enemy list below. Basic: Basic. (Orange) Speeder: Moves fast. (Light Blue) Spawner: Spawns more enemies! (Purple) Gunner: Shoots at you. Medium health. (Turquoise) Armoured: Lots of health, but slow. (Yellow) Bomber: Kamikaze bomber that rushes you, dealing heavy damage. Low health, though. (Grey)

Description

UPDATES: V5.9: Lowered spawn and shot rates, fixed some bugs, hence the really bugged-out thumbnail for this update V5.8: Added pause, fixed spawning issues, removed some lag V5.75: Fixed subsequent glitches caused by V5.7 V5.7: Fixed spawning and gunner issues causing only one to spawn/shoot at a time V5.5: Always wanted this update number. Added a new tank tier — the triple! Then fixed some resulting bugs. V5.4: Fixed invincibility — Again! V5.3: Did some bug fixing, added a new tank tier at lvl10 V5.0: Did a bunch of bug fixes. V4.9: Fixed enemy invincibility issue, fixed enemy teleporting glitch, fixed enemy type change glitch, increased game progression speed by decreasing level up XP requirement to 50. Tons of thanks to @Asteroiy for pointing out these glitches and suggesting how to fix them. He's much more experienced in 100% pen than me! (Haha) V4.6: Fixed up tank tier 6 glitches, decreased a bunch of spawn rates on a bunch of enemies so you don't get swarmed too much, also reduced lag a bit V4.4: Not much done here, just added click-to-shoot capability and improved controls a little, better support for lefties (No trouble here, I'm ambidextrous!) V4.3: Bug fixes, added a new tank tier V4.1: Finally fixed up the issue with the triple shot firing incorrectly (Yahoo!), changed tank upgrade levels, moving them down a bit. V4.0: Changed description (Updated enemy dictionary), fixed up a lot of minor glitches, increased enemy spawn cap to 75, slowing it down a little at the higher levels, but also making it a little less glitchy. V3.8: Fixed up some triple shot issues, made the bullet stuff more accurate V3.6: Decreased Bomber spawn rate V3.5: Bug fixes, game speed upgrade (wow, this update really shocked me. It went WAAAY faster than the previous.), decreased Gunner spawn rate and shot speed (Shot speed now at 2.5secs.) V3.2: Added Bomber, increased player speed, shared after at least twelve hours of developement V3.0: Increased all enemy reload rates, Spawners back to 3secs., Gunners up to 2secs. V2.9: Fixed a major list glitch that caused some enemies to switch types when being rammed V2.8b: Fixed up Armoured enemies, increased Gunner health V2.8a: Added Armoured enemies, increased XP gain from various enemies, increased leveling speed V2.5: Bug fixes, decreased Gunner shot rate (From 1sec. to 1.5secs.) V2.4: Added Gunners, added enemy health values, generally sped up game speed by using less lists V2.0: Added another tank tier, added health regen, improved enemy tracking, increased Spawner spawning rate (From 3secs. to 2secs.), added a chance for the Spawner to spawn a Speeder (1/10 chance on a 99/100 chance) or even another Spawner (1/100 chance) V1.95: Fixed a bug caused by a bug fix V1.9: Minor bug fixes V1.8: Added three more tank tiers V1.5: Added two new enemies, Speeder and Spawner, added first three tank tiers V1.0: Added the basic enemy, can now gain XP, levels, and can lose health, learned first-hand how annoying 100% pen can be (8'p] (That's my 'me' type emoji by the way, not me hitting the keyboard) V0.5: Added bullets and shooting, added movement V0.0: Created player turret, basic pen stuff and background

Project Details

Project ID189983924
CreatedNovember 30, 2017
Last ModifiedSeptember 18, 2018
SharedDecember 5, 2017
Visibilityvisible
CommentsAllowed