USE SULFUROUS/PHOSPHORUS!!!! (sulfurous is usually faster) ==>> https://sulfurous.aau.at/#189395035 <<== ==>> https://phosphorus.github.io/#189395035 <<== Press space to view keyboard controls. Press Z to change the engine options. Press X to toggle the orbit camera. Press C for a preset that has a screensaver feel to it. In the options menu, you can adjust a variety of things, pick presets, and change the lighting configuration. Click "Show Options Info" to learn a little about what each setting is for.
My new engine & framework, SNAA 2, is live now! https://scratch.mit.edu/projects/230148114/ Even though I posted my Lost Works project six months ago, I haven't been project-making for 2-3 years, so just pretend this project is a couple years in the future. I challenged myself to build a 3D engine from Scratch, in Scratch, in less than 15 total hours. It was quite fun, and this is the result. All code is original - I did not inspect any other 3D engines in Scratch for ideas or inspiration on tricky things (such as decent face-filling). Feel free to remix & utilize this engine for whatever purposes you can think of. Of course, SNAA is nowhere near the likes of what systems @Griffpatch or @DadOfMrLog or like have come up with. I recommend checking out their works, but I think by now everyone knows who they are :) The title of this project is a joke/terrible attribution with regards to the backronym known as XNA. --TiberiumFusion