changes: - now it shows the whole minefield when you lose. Works in flash HOW TO PLAY: .: Object :. Flag all mines and reveal all cells which are not mines .: Setup :. Each cell is either a mine, or a safe cell. For safe cells, it is either blank or has a number on it. If it is blank, that means it is not touching any mines. If it has a number, then that number tells how many mines it is touching. .: Revealing :. Click on a cell to reveal whether it is a mine (oops) otherwise how many mines it is adjacent to. Also, if you mouse over a cell which is next to a blank, it will aid the automatic blank area revealers. .: Flagging :. To flag a space which you strongly believe to be a mine, mouse over the cell and then press Space.