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Game Mapping Engine Ver 1.1

JIJimmyC•Created November 20, 2017
Game Mapping Engine Ver 1.1
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Instructions

Use arrow keys move around the 100x100 tile map. The viewable area on large map is 20x20 tiles. ******* NEW ****** To paint on map: Click on one of the 4 tiles to choose. Then, move arrow on tile to change and use space+mouse click to paint that tile on zoomed 20x20 tile map.

Description

TO DO / Project Ideas: 1. map boundary checking so you cannot move outside the 100x100 map (DONE!) 2. better assignment of land, water and grass so that they look more natural and connected, like in Minecraft 3. Determine how big the full map can be. 100x100 is okay but I tried 500x500 and it took too much memory. 4. Add a mini-map with a square cursor that moves around the full map - so you can see where you are in the big map (DONE!!) 5. Make the mini-map a tiny version of the full map with all 100x100 tiles (DONE!!) 6. Add code so that you can save a map (no idea how to do that! Maybe Scratch 3.0 will make that possible :-) 7. Build ability for user to modify the properties of a tile. (DONE! March 2024)

Project Details

Project ID187633394
CreatedNovember 20, 2017
Last ModifiedFebruary 3, 2025
SharedNovember 20, 2017
Visibilityvisible
CommentsAllowed