Use the arrow keys to move around. ;) (This project has no goal. It's just a demo.) ==================================== The way that I wrote the code for this project is pretty bad, and definitely not sustainable. (The collision detection was manually programmed in for every part of the level. This means that adding new areas is *incredibly* difficult.) I would *love* to make a large puzzle game featuring the "walking around loops" concept, but it would require a major rework of the way that the physics are currently implemented. Ideas for what could be included in a full-featured game using this concept: - 90 degree angles (in addition to the 180 loops shown here) - Buttons/switches that cause particular parts of the level to rotate or move - Bow & arrow or other long-range device to allow activating buttons and switches from a distance (potentially allowing parts of the level to flip while you're standing on them!)
Work-in-progress Javascript version of this project: https://codepen.io/PullJosh/pen/QOpZXz Inspired by this incredible sequence from Super Mario Odyssey: (GAME SPOILERS AHEAD) https://youtu.be/GnIUHrQuEzk?t=2m5s