W-S-A-D: Move Click: Fire Mouse: Aim Space: Switch weapons R: Heal (3 heals, 25 health each heal) ---------------------------- Once Mechanica is at half health, its attacks are much stronger and it turns a greenish metal color and the flashing lights on it turn from blue to red. ---------------------------- Attacks: A1: Mechanazers Shoots 3, 5-Round bursts of lasers. At half health, shoots 3, 5-Round shot-bursts. A2: Mechamissile Shoots 3 high-damage missiles. At half health, shoots 5 at higher fire rate but are smaller and are semi-homing. (They curve toward you a little as they are fired, then the move straight). A3: Mechaminion A small, fast-moving minion that will chase after you and blow up at impact. Shoot them to turn them friendly and go after Mechanica. When they are friendly, the light on them will turn green. Upon the explosion of the minion, the Mechabeam will be unleashed. A4: Mechabeam An insanely fast shooting beam of lasers. Mechanica only unleashes this while below half health. ------------------------------- Your Weapons: Flamethrower: Sprays flammable fluid directly into a flame at the tip of the gun to produce a long flame. SMG: Fires bullets normally with a very high fire rate. Throwing Knife: A knife that you throw that arcs downward as it is in the air. Laser Cannon: Shoots VERY fast with low damage and high velocity. ------------------------------------------------------
Play it on Phosphorus to run it better: https://phosphorus.github.io/#182238589 Things based off the game Terraria:(By Re-Logic and 505 Games) A mechanical version of the boss Plantera Music by Scott Lloyd Shelley (music used in the game) --------------------------------------------------------------- Art: All by me SFX: Mechanazer by me using some of the Scratch laser sounds Gun sound and flamethrower/missile and explosion and explosion sound: Unknown ---------------------------------------------------------------------------- All the names of the things except for the general things like the weapons I made up. Death animation (apart from the explosion) is made by me. ------------------------------------------------------------------- Update Log: ALPHA 1.0: Release ALPHA 1.1: Added the Mechabeam(see instructions for info) ALPHA 1.2 Updated weapon sprites ALPHA 1.3: Added Laser Cannon weapon ALPHA FINAL: Renamed Throwing Knife into Cursed Knife, now has yellowish particles emitted from the knife, spins in the air and no longer semi-auto throwing. Heal now added 50 health instead of 25. Damage and Health changes to the boss and player Final Stage of Alpha! Next Update- Coming Soon- Comment any suggestions and if I add them I will definitely shout you out for the ideas! Attacks, weapons, power ups, etc.