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Hahasamian, please read:

LULudominous•Created October 22, 2017
Hahasamian, please read:
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Hey Hahasamian, sorry it took so long. I don't really have the time anymore to manage an entire project like this alone so I'm handing all creative control over to you if you're still willing to accept it. Maybe eventually I'll come back and we can all do a collab project. What I have done is programmed loops and made the zone linear. What I need help with it polishing the project for the public to use and more importantly the object placement. I've provided vector graphics for the objects to match the art style of my Sonic sprites. To add more level chunks all you have to do is add more costumes to the terrain sprites. If you look at how the sprite costumes are named it should explain how the system works. The project pushes Scratch to its limits and runs surprisingly smoothly. The first costume in every G1P1 sprite is named Z1A1P0, and the P goes up by 2 each time so the next costume you add to the sprite should be Z1A1P2. Z and A are zone and act, don't need to worry so much about that. It's more of a reference lookup for a full game with multiple levels. All I'm interested in is getting the engine to work. The controls are updated a little; Sonic can Drop Dash similar to Mania and the Spindash requires you to rapidly press Z as fast as you can to get that extra power. More Sonic sprites here if you want to add them: https://scratch.mit.edu/projects/123371380/ To add objects that will act as terrain you'll need to use the "Objects" sprite. The sprite itself acts as the surface of the water for Sonic to run across, so its clones can act as collapsing/breaking platforms. Hidden somewhere in the terrain detection sprite is a piece of code for if you want to program Power Sneakers into it and make Sonic faster. Also remember in your modern Sonic engine you got Sonic to do a half jump by only tapping the Z key? If you could implement that into this project but so that he's still spinning that would be awesome. I hope you enjoy working with this engine and if there's anything you don't understand or I haven't explained to you just ask in the comments. You've shown your understanding of how the Sonic engine works, let's see you make this thing work.

Description

Also sorry to my followers for lack of content. I might start working on smaller projects in my spare time. But check out my older games on my account, they're really something!

Project Details

Project ID181465304
CreatedOctober 22, 2017
Last ModifiedOctober 22, 2017
SharedOctober 22, 2017
Visibilityvisible
CommentsAllowed

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