A) Start the project and try to move = GREEN FLAG B) Stop the project and try to move = RED OCTAGON [ Move with arrow keys or w,a,s,d - collect cats] Usually, the stop button is to halt all scripts, but...
UNSTOPPABLE PROJECT: https://scratch.mit.edu/projects/404634852/ This is based on a fact that the "timer" still runs if the project is stopped. That way, you can detect if the project is stopped/started and start the actual game when the user sends its first input. I use here start/stop to chose the player as an example. You can also use the "when timer > (0.05)" hat block! ( Example: https://scratch.mit.edu/projects/25237892/ )