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Isoterra | Design Duel 4

DODoctor_Llama•Created October 4, 2017
Isoterra | Design Duel 4
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Description

Credit to @JolIy for hosting Credit to @vubi for creating the contest I wanted to make more screenshots, but I barely had time to get this done. This is my entry for round 2 of Design Duel 4. The task is to design an app. My opponent is @Hanzhe. Check out their awesome entry here: https://scratch.mit.edu/projects/177698608/ Isoterra is a multiplayer app divided into four areas: forest, mountains, desert, and ocean. Each area has a mini game that can be accessed by visiting certain places (trees, caves, ruins, and whirlpools). Play mini games to gain equipment, and then use that equipment to battle other players! Mini games also give you a chance to earn coins, which can be used in the central building to change your character's outfit and to buy materials needed play certain mini games (cave requires flashlight with energy, ruins require canteen with water, whirlpool requires oxygen tank with oxygen). I really want to make this an actual game sometime. I've already put a lot of thought into the game mechanics (I have more ideas than I wrote here, they just didn't seem important enough for me to include. It's an art contest, after all; it doesn't need detailed game mechanics). All art and coding by me.

Project Details

Project ID178138563
CreatedOctober 4, 2017
Last ModifiedOctober 5, 2017
SharedOctober 5, 2017
Visibilityvisible
CommentsAllowed

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