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Wars of Info - Unfinished Real-time strategy game

ARAriel134•Created September 22, 2017
Wars of Info - Unfinished Real-time strategy game
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Instructions

turbo mode(green flag + SHIFT) Main objective of the game is to defend the top window from attacking red bits, bytes or anything malicious incoming from below. Arm yourself with ammunition, which is could be anything ranging from bits up to programs, an ultimate ability, which requires a charge, but unleashes a great attack and a passive bonus ability, which will help you all the time. Hold your mouse down to shoot. Each type of ammunition has its own delay between shooting, so be patient. Over time, levels get progressively harder and tougher, being more and more annoying. You have to survive through them all. Bottom left during a level showcases the level name and bottom right bar displays your progression through a level's wave payload. Each level has a set amount of huge waves that occur at an increasing scale and random special waves replace anything empty that may range from good to bad. Every 5th level is a special level, in each chapter 5th level is a massive attack, while the 10th level is a boss for the chapter. There will be 3 chapters in the game. Good luck!

Description

Credits: Plants vs Zombies 2 Soundtrack - Far Future and Neon Mixtape tour soundtrack Mike Ault - Rocket League Theme Laura Shigihara(Plants vs Zombies soundtrack) - Ultimate Battle This is my last scratch project, before I finally decide to start learning either OpenGL, either Vulkan interface stuff to start creating individual Java/C/whatever games or programs, which will grant a huge benefit, since I am so tired of the way Scratch lets you create games and really miss out on OOP abilities, along with optimization, higher resolution, etc. Hope you enjoy.

Project Details

Project ID175975175
CreatedSeptember 22, 2017
Last ModifiedMay 26, 2019
SharedSeptember 27, 2017
Visibilityvisible
CommentsAllowed