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☆SAVE☆ (Interactive Earth WIP)

THTheScratchAnimator_•Created September 21, 2017
☆SAVE☆ (Interactive Earth WIP)
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Instructions

★WELCOME!★ This is a simulation of the possible future. Possible. But improbable. Because WE are going to do something about it! -Press the > and < arrows to change the human count. Use up and down to change it x10 more. ✴Press h to add hostility, g to subtract.✴ ☀Press v to add virus, x to subtract☀ Press i to add intelligence, u to subtract. ☄Use brightness to control background☄ ☆An alternate way to remove virus is to click on it.☆ -------------------------------------------------------------------------------------------- I added a separate animation about global warming called global.Click on the circle labelled with global, and press space! Restart the game (press flag) after the animation ends. It's unfinished.

Description

OMGGGGGG Featured studio? WHAT??? WHAAAAAT??? THX SO MUCH! ------------------------------------------------★------------------------------------------------- The music is Sons of Norway by Vexento. I made this on Piskel. Okay, I know its a little sad. But it's supposed to show you that, if we don't do anything, the world won't just stay perfectly fine. Note: The intelligence level does NOT mean IQ. It means intelligence in general, like SPIKES = BAD, DONUT = FOOD, and E = MC2. Note:Everything default is what is currently on Earth right now. So just because Hostility = 0, that doesn't mean there is no hostility on Earth. Note: When it says Fin, that means the simulated Earth... has sadly ended. But that doesn't mean the humans necessarily have. ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ I got these cool emojis from the internet. Honestly, I forget where. ◯ ○ ◯ ○ ◯ ○ ◯ ○ ◯ ○ ◯ ○ ◯ ○ ◯ ○ ◯ ○ ◯ ○ ◯ ○ ◯ ○ ◯ ○ ◯ Wow, I'm going a little overboard XD. Such is emoji. ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ★HAVE FUN! ★

Project Details

Project ID175883210
CreatedSeptember 21, 2017
Last ModifiedSeptember 26, 2017
SharedSeptember 23, 2017
Visibilityvisible
CommentsAllowed