Click "See inside" and customize the boss fight all the way you want! How to play: Use the ARROW KEYS to move. Dodge the grey bullets. Hold Z to shoot. Your bullets can only shoot forward, but can home on the boss by a powerup. If you lose all of your HP, you die. And you lose. If you kill the boss, you win. The boss's bullets will block your own bullets, so don't overuse attacks. LIST OF SOME NEW THINGS (by me): Added POWERUPS! You can make your own powerups, but here's a list of pre-made powerups: Red D: Increases your damage for 10 seconds. Blue F: Increases your firerate for 10 seconds. Green H: Heals you (from 20 to 35 HP). Dark Red CRIT: Deals 7.5 straight damage to the boss. Purple HOME: Your bullets home at the boss for 10 seconds. Very useful, especially when the boss is moving. Cyan D+F: Increases your damage and firerate by a little for 10 seconds. You can always change the way the powerups work. The graphics are changed to make things lag less and to make customizing graphics a bit easier. Added an easy way to make the boss charge at you. The maximum amount of the player's HP is changed to 100 and there is a special range for how much damage the boss deals to you. Have fun!
V1.12 - New Ship: Droner! While its stats are a bit lower than Balanced, it has DRONES! The drones follow the ship, while shooting low-damaging bullets that can pierce through the enemy bullets. They can also defend the enemy bullets, but they will be hit, so they will explode and respawn after 5 seconds pass. V1.1 - DIFFERENT SHIP TYPES! With this update, you can now choose between 5 (more to come!) types of ships. They have their advantages and disadvantages, so choose the one that fits you the most! Also, I felt like making a thumbnail to this engine, so I made a thumbnail. This is an upgraded version of @Polaris-'s Bullet Hell Boss Maker engine, so all credit to him! (he's awesome, go check out his account https://scratch.mit.edu/users/Polaris-/) I will also use this engine to make my own boss fights.