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[REVAMP IN PROGRESS] A Hide and Seek Project v1.2.4

USusavictor•Created September 4, 2017
[REVAMP IN PROGRESS] A Hide and Seek Project v1.2.4
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Many people have been complaining about the quality of this project, or this "game"... I know. It's pretty bad. This is why I am now making a sequel. Also, give me suggestions to make this less BOOOOOOOOOORRRRRRRIIIIINNNNNNNNG (extra letters exaggerated for effect) High scores will be rendered obsolete in the revamped version There will also be many more game modes in the revamped version and mobile compatibility Note: If you're going to remix, check the note inside the cat. Scratch Cat is playing some hide and seek near a picture of a building at MIT! This is simple to play, just click on the cat when you see it, you may have recognized this from other hide and seek projects. There are 5 modes implemented, easy, medium, hard, and impossible, with other extras, time mode and laser mode (new!) Although impossible isn't really impossible, it's just really hard. And fast. Tell me if there is a bug in this game, so I can fix it.

Description

Recently Updated: March 4th, 2019 First Published: September 3rd, 2017 Known Highscore Holders as of January 4th, 2018: @magnolia1234567891 (1520, impossible (no cloud data)) @scratch-ml193 (1467, easy (no cloud data)) @joransom5 (1239, easy mode) @sirwyman (1069, easy mode) (old) @mister_deomist (420 score, hard mode) @Drannac (90, laser mode) (old) @stacy4d (102, laser mode) (old) @Raetastic (25, laser mode) @ahmat085315 (325, laser mode) @emerald900 (859, easy mode, old highscore holder) credit: @-Rex- for Pen Text Engine Ultra (link: https://scratch.mit.edu/projects/172111618/) I used some sprites from library, the difficulty button sprites I made myself. For SDS v1: beginning of game v1.1: highscore added as requested by @aarnava. all highscores are 10 by default. hovering over modes now actually display highscore too. also fixed some bug time mode added (only one minute) v1.15: trying to fix some stuff highscores won't be reset, but i've added some reset mechanics if it is really necessary. in summary: I won't reset it. v1.2: new mode is being announced. It will actually have more mouse movement. Variables will no longer be shown and will be replaced by pen text engine ultra, soon 9/20/17 added pte ultra and i've hidden the score and difficulty values. laser is added for upcoming mode v1.2.1: Laser Mode confirmed, and published v1.2.2: laser mode times to hide and show are slightly changed. there is less of or even no chance of lasers multiplying by every laser that is currently on the screen, which shows more lasers. High Score is finally used in pen. (what bad text detector, i was going to say there is a pen text editor, nothing offensive) I may add music. I don't know. v1.2.3: - planning on making some edits to previous modes, maybe not - edits to the cloud reset script - If you're going to remix, check the note inside the cat. It's changed, at least. v1.2.4: - new laser: purple laser, flys less, but a little bit faster. - some more sound effects - new scratcher cloud data note

Project Details

Project ID173105250
CreatedSeptember 4, 2017
Last ModifiedMarch 20, 2022
SharedSeptember 4, 2017
Visibilityvisible
CommentsAllowed