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virtual sonic pet v1.5

USusavictor•Created September 3, 2017
virtual sonic pet v1.5
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Instructions

click one of these object and sonic will either eat, drink, sleep or play, or even go on a adventure!

Description

Credit: @Felixonetwo (Original Project) Tails Sprite Sheet [WIP] by @Dox778 (link: https://scratch.mit.edu/projects/77691430/) (i'm using the standing and/or yawning sprite) sega for sprites, but the sleeping one I feel like I don't know the source, unless it was also made by sega, but I don't know (change log) v1.5: New beverage: Orange Juice! It has a slightly better spread out bonus than water. The shop is having its grand opening! (work in progress, you can't buy anything yet) v1.4: New Action variable that will stop the possibility of multiple actions at once. v1.3: + Sonic has remembered his fear of water, and now there is a 12.5% chance (1/8) that he will spill it. - The spring has lowered boredom deductions (new: random: 0.01 to 0.05) (old: random 0.1 to 0.2). This change was inspired by @_Uravunos_ comment on the original virtual sonic pet project. (Note: the spring gives a little more fatigue) v1.2: + variables can't go under 0. + more variable stuff and the important variables increase more realistically. + adventure function (you can't do anything with the rings, yet, and Sonic must not be really tired (under 60 fatigue). + 2 beverages are now in game. There is cola, and water. Cola just gives a one time benefit, and water has a spread out benefit, that affects some of the variables. + friendship value (increases with some interactive actions)

Project Details

Project ID173050070
CreatedSeptember 3, 2017
Last ModifiedFebruary 20, 2019
SharedSeptember 3, 2017
Visibilityvisible
CommentsAllowed

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