This is @collides project, but 50 times better because it has the Brevon theme from Freedom Planet. YESSSSSSSSSSS! It's DONE! I just completed an edit to Genesis Sonic Engine and ARA engine that has, like, every move I've ever seen Amy use! There are no spin attacks or rolls, because she doesn't do that (except for maybe in SA3). There may be a power up for spin attacks in the full game. As for her moves, you may... >-SUPER PEEL OUT-< Press the up arrow and Z to do the super peel out from Sonic CD! This is like the spin dash but without the spinning. >-HAMMER ATTACK-< Press the X button to swing you hammer! You may also do this in the air! >-LEAP-< (From Sonic Advance) Have you noticed when you try to spin dash (down arrow+Z), you will leap? Press X to... pounce? Anyway, pouncing (or sliding, or whatever you want to call it) will also defeat enemies in GSE 1.4 (If I remember to incorporate the new Attack variable)! >-HAMMER JUMP-< By pressing down and X on the ground, you will swing your hammer and do a substantially large jump! While you are moving up, you will get rid of enemies! Do this in the air to perform hammer fall, which... pushes our collision systems to the limit! Didn't know Amy had such a massive moveset, huh? Wait until I introduce the MoveCards! They'll spice things up with some different moves! -UPDATES- 7/10/2017 Added a pause feature. That's right. I added a pause where it would be hardest to add one. So now you can pause the game with graphics... just like the Genesis games (they had nothing too) by pressing the space bar. 6/15/2017 Made a slight modification to make it play more like Sonic Advance. In Sonic Advance, you could continue holding down on the D-pad to completely stop the speed gained from a leap. This now carries over to ARA. 11/29/2016 So, today @furternator told me that you could jump SUPER high by jumping as the hammer jump animation was playing. I discovered this was true and have fixed this issue. 10/4/2016 This is control tower. Have you added the new abilities? That's a 10/4. Hammer spin (in air, press down and X) and updates to the hammer jump (you can now use hammer jump at top speed, which, as it turns out, is possible in Sonic Advance) have been added. 9/11/2016 Slight edit to text that encourages remixing and bug reporting. 7/19/2016 (2) PROBABLY LESS THAN TEN MINUTES LATER... Amy will now not be able to swing hammer again after using hammer in air until she hits the ground. 7/19/2016 Amy will now not repeatedly swing hammer if you hold X while on the ground. I think I should do this for the air, too...
Added music switch on phase 2 (Get his health to zero then he will say "Enough!" and then the music plays Also (sorry hahasamian) I changed the music to be more Genesis friendly.