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Fisheye: SOLVED!

DADarthPickley•Created April 11, 2011
Fisheye: SOLVED!
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Description

press 't' after adjusting the fisheye variable. It will work (unless you are in flash large-screen mode) this equation was found by looking at the source code for the Scratch Plugins. forums: http://scratch.mit.edu/forums/viewtopic.php?pid=725803#p725803 go there if you want more information. basically the formula is: r --> R * ( r /R) ^ (1/(1+[fisheye/R])), where R is the radius of the circle influenced by the effect, and r is the initial distance of a point from the center (which lies at the midpoint of the left, right, top, and bottom boundaries of the rectangle containing the sprite).

Project Details

Project ID1717581
CreatedApril 11, 2011
Last ModifiedApril 11, 2011
SharedApril 11, 2011
Visibilityvisible
CommentsAllowed

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