"Do you play any video games? What resources are renewable, and which need to be conserved? Many games use a lack of some resource to make it more interesting, whether it be ammunition, construction materials, or even time!" - My school, whenever the lesson was made... I think the school I go to forgets that I do this kinda stuff for fun... The game I'll be talking about, is, you guessed it, The Legend of Zelda: Breath of the Wild, since I could talk about it forever(because I love it to pieces) and it's the game that fits best out of the ones I've played(except for maybe the M&L games)... One source that is renewable are weapons, you can find weapons basically everywhere. There are farming tools around stables and villages which are GREAT early game weapons, and enemies basically always have them, and there are a lot of enemies in this game(which is one of the reasons why this game feels like it could be a real place). Great weapons though, aren't as renewable, needing you to either fight uncommon enemies or do a quite uncommon shrine(if it does even contain a good weapon), or kill some guardians(some of the hardest enemies in the game) and farm rupees in order to buy weapons. Materials are usually renewable, since every time you leave an area for quite a few minutes the materials just respawn. Same with arrows, they're relatively cheap(except for the ancient and bomb arrows, which are still quite cheap when you know what you're doing) and you can fight some pretty easy enemies to get some normal or even fire arrows in needed. Food is something you want to conserve, since healing yourself when you've made a mistake is a LOT more important than that half a heart bugging you while you explore, armor should also be conserved because it's VERY expensive Not a whole lot there is left, really :P Also, yes, I understand that this is my 100th project, whatever