W/S - forward and backward D/A - sideways E/Q - up and down Right/Left Arrow - rotate camera horizontally Up/Down Arrow - rotate camera vertically Rolling not implemented yet... Press space to enter debug mode. Type 'help' to get a list of commands.
Heavy work in progress. Everything in the engine has been put into a single sprite to eliminate complications between sprites. I've also put the engine in clone mode, meaning every local variable and list will be deleted when the project is stopped, which speeds up editing. Future features: - More primitive solids - Shadows - Simple background rendering - Armature configuration - Octrees - Particles/Particle effects - Collision/Physics - Perfect Object Rotation - Raytrace mode Credits to @Canthiar for diffusion concept @DadOfMrLog for stage boundary handling scripts @DadOfMrLog (again) for the space-themed costumes @Jamohyperturbopro for fast triangle fill concept (modified by me)