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Wheel curves 6a / Hjulkurvor 6a

DOdodekagonia•Created August 4, 2017
Wheel curves 6a / Hjulkurvor 6a
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Instructions

PRESS ONE OF THE NUMBERS 1, 2, . . . , 9, 0 to see a pattern of wheel curves. Press v, adjust the sliders for n and s, press v and green flag again: - n is the number of curves (1-20) - s is the scale factor UseTurbo or not: Use n=1 and not Turbo to count how many full turns it takes to complete the curve! If you want to interrupt the drawing of a curve, press red stop button and green flag.

Description

- Four wheels with radii r1-r4, angular velocities w1-w4 and phases ph1-ph4. Or three wheels if you set r4=0. For rotational symmetry: w2=w1+ka, w3=w1+kb, w4=w1+kc (k,a,b,c integers), i.e. the differences between the values of w1-w4 are multiples of k. Here the idea is to create symmetry by using this fact when you choose new values for w1-w4! - See inside and explore the code. I've written some comments in it hoping that they are useful and that you'll remix - there are so many beautiful pictures to find =). - You can create an exhibition of new pictures for example by changing number values in some of the sprites and deleting the rest of them.

Project Details

Project ID170499630
CreatedAugust 4, 2017
Last ModifiedAugust 8, 2017
SharedAugust 5, 2017
Visibilityvisible
CommentsAllowed

Remix Information

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Root ProjectView Root