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Mission Doge sprite update

SCScriptedAwesome•Created July 30, 2017
Mission Doge sprite update
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For now... Arrow Keys Changelog: -5/15/2017 update: Made Something Out of Nothing: Added platformer backdrop, sprite, move scripts, and a work in progress DOUBLE JUMP -5/20/2017 update: The Early Birds: Added new platformer script, changed base gravity color to red, removed double jumping, added support for the real game. -5/21/2017- update: soundz: Added some wierd sound to the playbutton... honestly I need to get a new sound for that. 5/22/2017- update: Re-Writes: I re-wrote a lot of the code, and we now are also celebrating 25 views AND one love! Amazing! 5/28/2017 - update: Re-Thinking: I'm completely reconsidering the control script. 6/3/2017 - update: Spriter: Reduced all sprites and added a tree sprite. 6/10/2017 - update: Bugs: Found a solution to a bug, but I don't know how to fix it. Yes, I know! I'm on vaca! But this is pretty huge. 8/9/2017 - update: Back to work: PlayerData scripts have been introduced, cloud system in the future?

Project Details

Project ID170095575
CreatedJuly 30, 2017
Last ModifiedAugust 19, 2017
SharedAugust 9, 2017
Visibilityvisible
CommentsAllowed

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