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Sonic on Scratch Game - (Test)

THTheDiamondCode•Created July 29, 2017
Sonic on Scratch Game - (Test)
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Instructions

DISCLAIMER: I haven't worked on this in a while. Sadly, this is probably the furthest it will get under the development by me. (I hope that you like the idea of where I was trying to go with this.) Controls: [Left/Right] Move. [up] Look upwards. [down] Look down. [A,S,D] Jump. [Down then A,S,D] Spindash. Since there is a glitch with losing rings where the lost rings do not spawn, sonic only loses 5 rings at a time. List of bugs: - Springs are somewhat broken - When sonic is attacked, rings will not spawn - sonic's rolling physics are somewhat broken - Eggman's movements are misplaced when he appears Special Stage (CONCEPT): - Also, the special stage is already programmed in and functional. When sonic appears, see inside the project, access the stage scripting, double click "activate special." Side note: If anyone wants to try and figure out how to finish this, go ahead.

Description

The game engine is based on griffpatch's project https://scratch.mit.edu/projects/132687195/ ALSO - Hold [Q, W, E] To access the unfinished special stage This is most likely the very last project that I'll share - I've moved on to learning things such as python. For some reason I couldn't share this in 2.0, the share button literally did nothing when I clicked on it o_O but anyway, here it is Credit to sega for sonic. Custom Eggmobile modified by me. Music remixed by me as well. (The boss is a bit unfair)

Project Details

Project ID170062018
CreatedJuly 29, 2017
Last ModifiedSeptember 16, 2020
SharedJanuary 30, 2019
Visibilityvisible
CommentsAllowed