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Pokemon Battle Engine

KIKileymeister_test•Created April 3, 2011
Pokemon Battle Engine
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Description

This is the battle engine for a Pokemon starter battle. Select your Pokemon and battle. It may seem simple but it is actually quite complex, take a look at the scripts to see. It's designed for forward compatability, and so that this one engine can be used in any battle in any situation. Right now only the fight option is allowed. You have no items, no other team members, and you cannot run. The graphics are beyond terrible, even for my standards, and the starter ideas are awful, but this was not shared for the graphics, it was for the programming. If you give credit, and if you can somehow figure out how to import this into your proect, you can use it, but it would probably be difficult to implement. The main problem for expanding this project is adding moves, and movesets. Pokemon can be added easily just by adding a couple list variables and drawing a sprite, but to add a move I need to specifically program every single move. Size is also a huge problem, it's huge as it is and this engine hasn't gone very far. But whatever. If you read all this I'm impressed. Enjoy the engine! KNOWN GLITCHES: -Timing errors online. -HP meters are refreshed a bit too early.

Project Details

Project ID1699785
CreatedApril 3, 2011
Last ModifiedApril 3, 2011
SharedApril 3, 2011
Visibilityvisible
CommentsAllowed