Click "Tutorial" to learn how to play. Click "Play" to start playing the actual levels. For every love it I get, I'll add a level. For every love-it, I make a level. I am currently making levels now, that is why there are less levels than love-its. They're hard to make. This has the best collision detection of any game I have ever made. It still has a few glitches though. They are: You can only go through small gaps 1 pixel taller than you are (any small and he gets stuck). If you hit something above it doesn't have perfect collision. If you fall from a high height you get stuck in the ground for a split second. If you go on a bounce pad and hit a ceiling not that high above it, you go through the ceiling. (There are no levels that contain this so it is irrelevant.)