All you need to know is this: SPACE to pause and access upgrades, mouse to control your wingman. TROUBLESHOOTING/FAQs: Q: My wingman won't fire properly! What should I do? A: Move all the way to an edge, then slowly move out. Q: Why do the turrets only fire a certain distance? A: They fire to the edge of their range. WILL CONTINUE UPDATING WITH PROGRESS
No complaining about too many sprites! This was made on the Raspberry Pi, so no cloning. Music: Space Trip by Pascal Tatipata Developement Notes: =============================== V2.8: Smoothed everything out, fixed up most bugs, shared, (Finally!) Game Over sign added V2.7: Added a random chance for asteroids to go unnoticed by Turrets V2.6: Smoothed out gameplay, made things faster, changed some graphics V2.5: Fixed up some minor bugs V2.46: Added planet decorational graphics V2.42: Changed range sizes slightly, increased Turret shot delay V2.35:Added ranges for Cargo Ship modules V2.3: Removed the click-to-shoot option, made shooting automatic V2.21: Made Turret lasers smaller, grabbers extend more quickly, and stay extended longer V2.1: Fixed a glitch with slow lasers V2.0: Small graphical update V1.98: Fixed a glitch allowing you to be invincible if you had enough money and clicked the shield upgrade fast enough V1.8: Added shields, and two more powerups, made powerups only collectable by grabbers V1.67: Parallax stars got an improvement. Health bars are now more accurate, and I fixed a pesky infinite money exploit. V1.45: Targeting improvement, change those almosts to very nearlys! V1.4: Oops... Spoke too soon. Fixed now, almost spot on almost every time! V1.3: Fixed targeting issues in Turrets and Grabbers! Hooray! V1.2: Slightly smaller update, added a slider in pause for colour choosing, added another Turret and Grabber V0.95: Major update, added another asteroid, money multiplier upgrade, powerups, powerup frequency upgrade, and health bars V0.5: Added Turrets and Grabbers V0.31: Added random colours for the wingman on game start V0.1: Added a pause/upgrades screen, keyed to SPACE key. V0.0: Initial release target (Missed)