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Super Mario Bros. 3 Engine V.6.0

EPEpicCoder2002•Created July 9, 2017
Super Mario Bros. 3 Engine V.6.0
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Instructions

Try this instead! https://scratch.mit.edu/projects/190551522/ Use the right and left arrow keys to move, A to dash, and s or the up arrow to jump. You have to be running to get over the wall on the right. ______________________________________________________ Current features: (much more will come): - Scrolling ground made with clones. - Pause button. - Walking, running, and jumping, of course. But it's more true to the Mario games: - Keep your velocity and direction when jumping. - When moving backwards in the air, you move slower. Time your jumps better, no changing your mind mid-air here! - Jump higher when moving faster. Coming soon: - Item blocks and bricks - Enemies - Power-ups - Actual levels

Description

The scripts for Mario's movement is a combination of my knowledge and @griffpatch_tutor's platformer tutorial. Credit to Nintendo too, for the obvious. Also spriters-resource.com, because that's where I found the tiles and Mario sprite. Changelog: 06/23/2017: Shared v. .5 07/04/2017: Fixed a glitch where Mario clips through walls 07/06/2017: Added support for animated blocks and added y scrolling. Started uploading sounds.

Project Details

Project ID168438780
CreatedJuly 9, 2017
Last ModifiedDecember 4, 2017
SharedJuly 9, 2017
Visibilityvisible
CommentsAllowed