A platformer engine that doesn't use a single block from the control section. That includes forever, if, if else, repeat, and repeat until. I also decided against using hacked blocks such as using a while as an alternative to repeat until. This is not a full game. Just an engine that was built with some very specific and impractical limitations. This is the logical extreme of my "no if block platformer". It does have some slight physics problems that come as a result of not being able to use repeat until. (almost every other popular platformer has this same issue) edit 7/1/2017: turns out there was a wait block in there somewhere, removed it edit 7/25/2017: removed infinite recursion, memory usage should be much lower (self calling broadcasts instead of self calling functions)