Double click the green flag and use fullscreen to begin your adventure! Return to the caves in Crystal Caves II: Gem Grotto, the sequel to my curated platformer Crystal Caves. Move through a whole new series of levels designed by hand with brand new obstacles to avoid! Use moving platforms to your advantage as you jump over posionous spikes, leap across lava pools, and duck under swinging blades. Need to restart the level? Press r.
If you have not played the original, I would do so, as it sets up the storyline. Original: https://scratch.mit.edu/projects/94583597/ Want more levels? Check out the Bonus Levels for CC II. Bonus: https://scratch.mit.edu/projects/171648991/ Report any bugs you find in the comments. Here's what's new in CC II: Gem Grotto: • Over 30 brand new levels • A redesigned character built in Inkscape • Completely redesigned crystals (gems) to collect • New Gameplay Elements! - Moving Platforms - Rotating Platforms • New Obstacles! - Lava (Now magenta as opposed to traditional red) - Posionous Spikes (Can be identified by their purple color) - Moving Posionous Spikes - Swinging Blades - Rotating Posionous Spikes (Can be found on rotating platforms) • Updated graphics and color schemes • 5 Achievements (Will notify you upon completion) • Helpful messages that appear at the top of the screen to aid the storyline It means a lot to me for you viewing, loving, and playing this. I haven't spent so much time on a single project since Avalanche, and I really put effort into this one.