Controls in da game Warning: This is a W.I.P. Based on Sonic Adventure 2 (unfinished story mode)
Updates: 10/30/17 Added Colter 10/31/17 (harpy halloween) Added Satil Added Mad Space (not that terrible stage from SA2) 11/4/17 Enabled random to pick Colter and Satil Added Dark Meta Knight Added Rolling Pyramid and Bomb Factory 11/7/17 Made it so CPUs will jump if you're too high or low in elevation 11/15/17 Gave blocking a sound effect 12/1/17 Using a range attack does medium damage instead of light damage but you have a whole second of end lag instead of half of one 12/2/17 Made it so a CPU will be a different color if the CPU is the same character as Player 1 12/3/17 You move along with the stage in Mad Space, and there's a warning signal 2 seconds before the stage shifts back