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RPG AY: The Ultimate Boss Rush (4)

XSXStables•Created June 16, 2017
RPG AY: The Ultimate Boss Rush (4)
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Instructions

Max HP: 5000 Max ATK: 1000 Max GIGA ATK 8000 Max Heal 1100 You Can Add Bosses!

Description

Credit to all! NOTE: Shadow Crow was too OP on round 2. So I had to weaken him to make it fair enough to defeat him. At least the first 2 rounds must be fair. Added Sonic! Attacks: Jump - Deals around 100 to 650 HP of Damage Speed Attack: Normal: Deals around 50 to 250 HP of Damage Fast: Deals around 175 to 550 HP of Damage Peel Out: Deals around 400 to 1000 HP of Damage Spindash: Deals around 800 1000 HP of Damage Box Break: Sonic breaks a random item box that give him and/or allies different effects. here are the following: Gold Ring Box: Gives Sonic 25 Rings Blue Ring Box: Gives Sonic 50 Rings Heart Plus Box: Heals all Fighters by 1000 HP Shield Box: Gives the team a Shield that lasts 1000 HP. If another shield is activated while the current one is in effect, will then have 2500 HP. Has certain weaknesses and absorptions. Invincibility Box (Rare): Gives Sonic 125 seconds of Invincibility. Cannot be damaged by any attack while Invincible. Attacks will also deal 500 extra HP of damage to enemies. 1UP Box (Rare): Maxes out all allies' HP Sonic will absorb 1 HP of damage per Ring has currently has. Damage will make him lose 1 to 10 rings. He can hold up to a max of 150 rings. If the number of rings is higher than the amount of damage an enemy attack deals, sonic will take the hit, but will not take any damage from the attack Added XStables! Attacks: Flash-Shock Punch: Deals around 250 to 500 HP of Damage Freeze Storm: Deals up to 1000 HP of Damage Blizzard (GIGA Attack): Deals up to 8000 HP of Damage Shield: Gives the team a Shield that lasts 1000 HP. If another shield is activated while the current one is in effect, will then have 2500 HP. Has certain weaknesses and absorptions. Added Metal Sonic! (Boss) HP: 30,000. Appears after defeating Shadow Crow. Attacks: Heavy Charge: Deals 2000 HP of Damage, but can only target one enemy Metal Spindash: Deals 350 HP of Damage, can target multiple enemies Mini-Bombs: Can throw 10 to 50 of these, and each deals 300 HP of Damage on a random enemy. All 50 Bombs focused on one enemy can deal as much as 15000 HP of damage! Laser: Shoots a red laser that deals around 500 to 1000 HP of damage to all enemies and is super effective against shields.

Project Details

Project ID166254861
CreatedJune 16, 2017
Last ModifiedJune 19, 2017
SharedJune 19, 2017
Visibilityvisible
CommentsAllowed

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