Hi there! I decided to try and make a custom RPG battle engine. If you don't know, RPG stands for "Role Playing Game", and more often than not, they have a turn-based battle system. This one is simple to use yet still great fun! Red button - attack Blue button - guard Yellow button - heal I need some help. I'm trying to figure out how to make guarding more conventional. At the moment, all it does is reduce the amount of damage you take whilst slightly damaging the enemy. Please comment a way to make guarding a little more useful. My favourite suggestion will be used and I'll turn your profile pic into an enemy! How does that sound?
Can you defeat all the monsters in the land? Might as well try! Updates- v1.1 (25-6-17) - Polished some battle animations and reduced the health of all enemies (to make the fight feel more authentic) v1.2 (26-6-17) - added a new enemy by the name of Muchroon. v1.3 (27-6-17) - two new enemies, Blazinn and Pirairna were implemented. v1.4 (29-7-17) - added the enemy known as Chickalry.