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Bomberman Scratch v0.61

TSTsiJiang•Created January 14, 2014
Bomberman Scratch v0.61
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Bomberman Scratch by TsiJiang Slightly faster version: http://scratch.mit.edu/projects/embed/16556665/ THIS IS STILL BETA report all bugs in the comments below ---Description--- Can you find the exit? You have 300 seconds to destroy the blocks in your way to find the exit and move to the next level. To open the door you have to kill all the enemies but be careful not to blow yourself up or the door. ---Controls--- W = Move Player Up A = Move Player Left S = Move Player Down D = Move Player Right Space Bar = Set Bomb 1 = Pause (during gameplay) Click start to start the game on the title screen Click anywhere on the screen after Game over to restart the game Press Space Bar at High Score screen to go to Title screen ---Features--- +Cloud Support for High score table as well as a display for top players (wait for the title screen music to stop playing) +Random Enemy AI +Power Ups (currently 5) +Collision Physics for player and monster +Randomly generated destructible bricks +Proper bomb physics with minimal clipping +Sound effects and background music +Scoring System and Power Up display (Hud) (WIP) +Pausable +Death and Game Over Notications ---Next update focuses--- +Hitpoint system replacement for the insta-death set up players have (Not sure if I really want to implement?) +Breaking 1 Brick per bomb

Description

Check out my other Project Mario Bros Classic - http://scratch.mit.edu/projects/23608925/ ---Update Notes--- v0.61 -Added Bomb up power up to game -Added chain explosion mechanic -Explosions only go through one brick -Temporarily reduced max fire to 2 -Made player movement more smooth v0.60 -Added GriffPatch's cloud save scripts and High score table. (needs testing) v0.59 -Fixed monster/block and monster/bomb collisions (monster are trappable) -Modified color of blocks and doors to more vibrant color -Item drops limited to 1 per level (like original game)(power down items included in this rule) -Added Pause capabilities -Increased bomb explosion delay from 1.5 secs to 3 secs v0.58 - Added Speed Up - Added Speed Down - Added Fire Down - Added Pause button (bugged) - Voices changed - Prep for changing Heart into Hit Points and adding different 1UP v0.57 - Added bonus stages - Sped player up to set the stage for next Item addition v0.56 -Added invincibility frames for 3 seconds after first step / bomb placement on a stage (plans for a invincibility item soon as i get a graphic created) -Added Scoring system monsters worth 100 and a bonus for completion speed v0.55 -Added Sound Effects (ripped from Bomberman Collection [PC]) -Added Background Music (ripped from Bomberman Party Edition) -Added Hudson Logo and Title Screen both ripped from Bomberman courtesy google -Fixed the monster spawn after blowing up the door -Added Game Over screen and instructions to continue playing v0.51 -Fixed bomb walk through you can get trapped now -Reduced drop rates on Fire Up for more of a challenge -Added Life Up power up (extremely rare drop) -(minor Bug-fixes) Limitations: - 4 Max Bomb limit - 2 Max Blast Radius (If I decide to draw the frames i'll add more) - No Multiplayer - No Level limit or ending (will implement later) - No Other power ups ( bomb kick[throw], remote control, ) (will add later) - Only 1 type of bomb [pierce bomb, remote bomb, power bomb, landmine(claymore) bomb, dangerous Bomb] (plans for others later) Known bugs: - Bombs still explode after death - Bomb Explosion gfx errors - Blowing up self and the door at the same time sets lives to 0 (unconfirmed) - Death animation and sound effect plays more than once - Trapped notification keeps playing if you keep pressing directions - Not being able to set bombs(have to reset game to fix) Obviously a straight up copy of Hudson Soft's Bomberman game. Not really going for looks, mainly just game play. Coding and actual graphic design credit goes to myself and griffpatch, but all other credit (concept, sounds, music, and likeness of everything) to Hudson Soft. THANKS FOR PLAYING

Project Details

Project ID16556665
CreatedJanuary 14, 2014
Last ModifiedAugust 24, 2018
SharedDecember 8, 2014
Visibilityvisible
CommentsAllowed

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