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Ball and Line Angles

NANaboosf•Created January 6, 2014
Ball and Line Angles
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Instructions

Go into full screen mode! I promise it won't get laggy! - When pMode is set to 1, move the red and blue points around to change the collision! - When pMode is set to 2, watch everything move and react! aB is the angle of the surface segment (blue) aD is the angle of the red vector (simulating a projectile) mD is magnitude of the red vector (simulating a projectile)

Description

Quick project I put together to single out a handy component in physics! I am currently working on a physics system, and I'm building it as I learn more and more about vectors, forces, and all that good stuff. I know that right now I don't have the knowledge to make a full 2D physics engine, but I hope to piece one together bit by bit. ;) Enjoy!

Project Details

Project ID16234707
CreatedJanuary 6, 2014
Last ModifiedJanuary 8, 2014
SharedJanuary 6, 2014
Visibilityvisible
CommentsAllowed