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16x16 world in single-point perspective

GTgtoal•Created May 20, 2017
16x16 world in single-point perspective
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Instructions

Cursor left/right/up/down to navigate within 16x16 block world. Next trick is to draw walls at the calculated positions using the images from https://scratch.mit.edu/projects/159332081/ After that works, I guess we move on to two-point perspective, and using transformation matrixes for the viewing angle.

Description

xy mapping of floor coords to screen coords extracted from @Wes64's https://scratch.mit.edu/projects/41468626/ (2 very critical lines!) I might change the perspective calculation for the one in https://scratch.mit.edu/projects/157841571/

Project Details

Project ID162145639
CreatedMay 20, 2017
Last ModifiedAugust 19, 2021
SharedMay 20, 2017
Visibilityvisible
CommentsAllowed