Don't touch, well... Anything. Keep the cursor beneath the red line and try not to touch the scrolling maze-thing. This is still in development, so many basic and fundamental things are still to be added. Version History: --- 1.1.2 --- +Improved mouse cursor interactions -Removed unneeded sprite -Game can no longer be won until further coding ensues --- 1.1.3 --- *Improved Level Layout (sort of) +Added capability for multiple levels +Re-implemented winning (phew :P) --- 1.1.4 --- *Improved win/game over GUI +Added a new level (still working on making it work) +Added the option to return to the main menu upon losing -Removed cat --- 1.1.5 --- *Several bug fixes with win/game over GUI +Second level is now accessible -Removed cat --- 1.1.6 --- *Fixed red line bug *Fixed options button not disappearing +Added a bunch of stuff to the main menu +Added level display when in level mode +Preparing for "Zen Mode" (Name still under consideration. If you have ideas, let me know.) -Removed large options button (it's in the corner now) -Removed cat --- 1.1.7 --- *Fixed end of level bug (I hope) +Added sound --- 1.1.8 --- *Fixed volume not working in-game +Added "about" page -removed cat --- 1.1.9 --- +Added level 3 -Removed cat
This will hopefully be much more fun and functional in the future. The basic idea is to dodge everything, so I've got a lot of ideas for that. Feedback is appreciated as to what works and what doesn't, but please save anything you think I should add until 1.2 or later, once I've got basic functionality in place. Update: It's been too long since I worked on this. I've finished up enough basic functionality that I think I'm willing to call the rest of this stylistic refinement through 1.2. Then I'll try to add more levels through 1.3.