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Retro Arcade Game Maker ALPHA

HEHelper007•Created December 25, 2013
Retro Arcade Game Maker ALPHA
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Instructions

Hello!!! You're the Creator of this world! Make whatever you want. Nobody can tell you 'What you can do and cannot do'. It's your world. Press M for Mute. Press Down and Up arrow keys to change slides. Press D,then hold L for 1 sec. to delete your world automatically. Press P to Start/Stop your simulation. New Progress: https://scratch.mit.edu/projects/87672761/#player

Description

(NOTE: This is Alpha version, things will definitely change in the Beta because this is meant to be something else. Beta versions are versions above V.10. VERSION LOG (VERSIONS BELOW 0.1) FOR ALPHA!!! V.09i Last version (hopefully) and revamp of Damage: Damage from enemies now's random, also fixed two small issues. V.09h Food Revamped: Food system now gives you more health when your health's low. V.09g Death Now Added!: When your health is lower than 1, you now can 'die'. V.09f New delete sequence: You now hold D, then hold L to delete your world. V.09e Scrolling off the slides!: You can no longer scroll off the slides with items on it! V.09d Volume and Music button Fixes: Fixed the buttons having mistaken costumes when actions happen. V.09c Information and Easter Egg: Added information on the screen to help you. Also a secret feature was added, can you find it out??? V.09b Music Button Added!: There's now separate options to mute or unmute sound and music! Currently is buggy. V.09a Jump Sound: Sound added for jumping! V.08i Play an instrument!: You can now play an instrument a new way while testing by making your character touch it. V.08h Removed feature and Food Improvements: You can no longer click on the watermelon and muffin to change it looks, however, food recovering your health is now based off of chances instead of just a number! V.08g Eating Too Much :P : You can no longer eat food when your health is greater than 100. Also the maximum amount of food you can have is 100. V.08f Food re coded and fast coding!: Added fast and recoded the food system. V.08c-e Food Helps Me!: Food now retains back health. Going to make it where you can't eat food when your health's higher than 100. V.08b Start Repolished: The Start button was repolished. V.08a Animate IQ (Test): Any animate objects will follow you and do damage. V.07g Redisign Again!: Shaded two more things I forgot. V.07d-f Redesign Time!: Recolored almost everything! Also shading added! V.07b and c Health, damage, and death; all reality comin': Added Health system, damage points, and death. :O V.07a Artificial Intelligence my Friend!: Programmed Gobo to follow the player (getting pretty near to the Beta). V.06b, and c Stop Movement: Movement stops when not moving with the horizontal arrow keys (character). V.06a Gravity Effecting!: The animate things can now fall down by gravity! Also meaning the slow falling's removed. V.05d(2) Recode: Recoded something to make it better. V.05d(1) Jump: Added a sprite for the character when jumping. V.05c Miss-direction: The character can now turn in directions and jump (improved). V.05b Physics is welcome!: Physics was added for the controllable character. V.05a Floor and own controllable character: Added a floor and now animate objects fall (no physics), you can control your character with Up arrow or W to jump (no physics yet), Left and Right or A and D to move left or right (yep still no physics). Also fixed bug when testing, pressing Up or Down buttons changes slides. V.04 More Stuff Update!: Added 4 more things (apple, orange, rock, and tennis ball)!!! V.03e Reorganize everything!: Things were reorganized to fit more things. V.03d Something like Drums: Drums added and can be clicked just like the watermelon and muffin. V.03c Where's my muffin?: The muffin not appearing in slide #2 fixed! V.03b Watermelon Time!: Added watermelon and same actions happen with the muffin. V.03a Start/stop button added: Press S to Start your world or to stop your world. V.02e(2) Muffin "pop": Added "pop" sound for the muffin when clicked during test mode. V.02e(1) Press the Muffin!: You can now press the muffin in Test mode and change the sprite to a bitten one or revert (half-half chance)! V.02d Why won't the banana move?: Fixed the banana not being able to move after being placed. Also fixed the bug with the muffin still being able to be moved when testing is 'On'. V.02c Volume gone wrong!!!: Fixed some issues with muting the volume. V.02b Performance Update!: Actions happening when NOT intended, less performance (by 3%). V.02a More items and 2 fixes: Added 2 new things and fixed two bugs with scrolling items while testing and going back to build mode will make both scrolls appear. Also made where the D button only works when you're not testing. V.01c 'New' Button Removed: Removed due to too many technical difficulties and replaced with the button D (look at instructions). V.01b Quick Fixes: Fixed a bug while being asked to have a New world then pressing Start. V.01a Starting Project: You can place things down and run a live test world by pressing Start. Also if you want to delete your world, press New and choose Yes or just simply 'stop' the game. Also LOOK UP IN THE INSTRUCTIONS.

Project Details

Project ID16028412
CreatedDecember 25, 2013
Last ModifiedSeptember 23, 2018
SharedJanuary 2, 2014
Visibilityvisible
CommentsAllowed