Just made the movement smooth, tell me if you guys like it. I can also change it a little so that he stops always for 0.01 seconds which mimics running. Also, now when you touch the walls you don't bounce away, you just stop and you can't go any further. Now there is a gold (money) system only used, so far, to buy health. You start with 0 gold and if you try to go to a healer (medic building) he will tell you to go away. Since the game isn't advanced enough to have a system which you receive gold for quests or killing enemies, all your have to do is go to the gold well. This gives you randomly generated gold, and you may only visit it every 10 seconds when it switches costume. The medic costs are also randomated from 6 gold to 8 (the cost) so that they aren't all the same. Enemies are now called Hounds, they come out only when the time variable is on 20, then it resets. I'm going to make it so that they have different costumes and different abilities. 3 new costumes for the gold well, each decreasing the amount of gold inside and when you reach the last costume the well stops working as it has run out of gold.