This is the first version of my "Pack Of Cards" with scripts. Each card sprite has two scripts - one to respond to movement instructions from a controlling script and one to tell a controlling script when the card has been clicked. The controlling scripts run in the stage and in this example demonstrate dealing the cards at random onto the playing area and turning each card over as it is clicked. The idea is that a number of games could be developed from this, such as Poker, Whist, Bridge, Hearts and a variety of Patience games. Version 2 uses a state variable to prevent problems associated with clicking cards while the game is dealing the cards out or blanking them at the end. Please feel free to remix this project to produce your own card games.