So if any yall talked to me lately, youd undoubtedly heard about my grandiose project known as "Wonder". for those of you who havent, heres an overview of it: So. Wonder is a 3D voxel-based survival-sandbox game. voxels are blocks. the game is meant to be a lot like Minecraft, Terraria, and Starmade mashed together. its literally so i can play with friends. so basically its split into 2 parts, and 3 areas. the 2 parts are the normal mode, and then Insanity Mode, which happens after you summon Cthulhu (or rather a Pseudothulhu, cuz reasons) and "kill" him. the 3 areas are Overworld, The Abyss, and The Deep. the Abyss is anything below the 1st underground layer, and encompasses the Deep Caves, Underworld, Hell, and the Core. the Abyss is anything above Overworld and the lower atmosphere. consists of the Moon and anything else i decide to throw up there. so yeah, you can fight a whole bunch of stuff, build machines out of blocks, do all sorts o neat stuff. oh and im building it in Unity, but my to-do list is long, and its at the bottom...
i just threw lines around. im thinking bout making it like, animated, so it starts with the lower one, and then it turns into the upper one, cuz Wonder will have lots of portalsssss also itll be less sloppy, i just wanted to get my idea down.