This is the release of the completed version of my Hexagonal Minesweeper project from long ago. I added winning, losing, flagging (press space to flag/unflag a spot) and did some optimization stuff as well. I also tried to make revealing the blank areas much easier, by utilizing a graphical trick I used in a square minesweeper game of mine, but I tried to make it more subtle. I am very pleased with the result. It is thoroughly glitch-tested (in downloaded form) and optimized somewhat. It shouldn't take forever to load, so you can do it without, or with, turbo speed on. some features may not work online, so you should DOWNLOAD FOR BEST QUALITY. this version is pretty easy, I can add more mines to make it more difficult. most importantly, try to HAVE FUN with this project. If you like, you could try to remix this, like to add new features or whatever. I find that this game has somewhat of an easier strategy to it, since each cell has 6 neighbors instead of 9, and all 6 neighbors share an edge instead of only a vertex. If it were more difficult (aka, you spent less time revealing blank spots than concentrating on logic), I would rate this game's playability a 9 on a scale of 1-10. what would you rate it?