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[ 物をぱらぱら壊す Pallet OC MAP - Part 28 ]

-S-Silverpaw-•Created April 21, 2017
[ 物をぱらぱら壊す Pallet OC MAP - Part 28 ]
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Instructions

Hello, and welcome to a new MAP I made! I am very much hoping this will be my first successful MAP, because I know it's hard to find enough people to join who will actually finish their parts. ^^'' And plus, I just really love this song. Anyways, now for the RULES! --RULES-- 1. I'm mostly looking for more experienced ANIMATORS (notice how I didn't say artists? If your art is "meh" but your animation is "HOLY MOTHER OF WOWOEIOWrjfgkjgkfegj" you'll still get in C:) Intermediate animators are okay too, I'm just looking for high quality stuff! 2. Blood/gore is actually okay in here! Just please not so much as to where I'll get banned for posting a project with cats ripping out each others' guts every second of the MAP. That wouldn't even be that interesting or fun to watch. '^' 3. Since this is an OC MAP, I only want OCs. Using a friend's OC? That's cool! Using a fandom character? Nope, sorry. Using a fandom OC? That's fine! Using a character made up on the spot? Ehhhhh,, I don't know. As long as it's not some basic character with zero effort/development in design, personality and backstory, I'm fine with it. 4. Also! Please don't use the random cat in my thumbnail. 5. Please, oh please, I beg of you, try not to turn your part into a huge cliché. It's very uncommon for people to actually just be 100% insane, creepy, happy, sad, or anything like that. People have pros AND cons. If you have some insane OC or something like that, please refrain from making them a huge cliché that just kills/destroys everything with no mercy and a smile on their face. Now, this won't get you kicked out of the MAP, but oh boy, I get so darn tired of seeing those immaturely clichéd OCs that it's really just a pain to watch. 6. Absolutely no criticizing others' parts! Constructive criticism is allowed, though, as long as the creator says it's okay, too. 7. If you have managed to read this far, please put a random (meaning no one else has said this number!) number of 9 characters (examples: 429573628 123456789) at the very end of your comment. 8. The shorter parts (the ones that are 4 or less seconds) you have two weeks to finish, which is a lot considering you're just animating 4 seconds or something. The longer ones you have a month to complete. 9. If you go over the time limit, I will ask you if you'd like to have one more week to finish on THIS PROJECT'S PAGE ONLY, not your account's page. If you do not respond to my request within two days, I will kick you out. 10. You must use the color pallets, but ONLY use the corresponding color pallet. Notice how the colors change throughout the song? Well, they're supposed to change at the same rate as what color pallet you must use on your part(s). Do not just choose them at random: if you just REAAALLY love this color pallet and decide to use it on your part when you aren't supposed to, you will have to recolor your part. The color pallets are inside the project, and their sprite is labeled "PALLETS". Also, the eyes don't have to have no pupils like shown in my thumbnail. I just added them like that so they'd look cooler. xD 11. You must REMIX when you're done! And please do not link me to your part or tell me you're done, because I'm already notified once you're done and you remix. 12. If you owed me a part in another MAP that you never finished or dropped out of for no reason from, I'm very VERY unlikely to let you into this MAP. 13. If I'm following you, though, you'll get in. 14. ONLY if you've actually read this far through all the rules above, ignore the last rule (the fake codeword rule) and put "Kon'nichiwa!" at the very beginning of your comment. I know, I know, I'm making you speak romaji, but whatever x'D It just lets me know straight away if you're asking for a part! 15. All backups must enter knowing and preparing themselves to have to do someone who dropped out/got kicked out's part! Don't just enter as a backup because you're bored or just want to see if you'd get into the MAP. 16. Only ONE sprite and backdrop, and don't make your own backdrop. The backdrop has to be the same color as it says on the corresponding pallet, and it must be a completely SOLID color with absolutely no background objects or backdrop animation. This does not mean you can't include other objects, just not as background objects. A lamp just sitting around doing nothing will have to be removed. If the lamp was being interacted with by your OC, like if your OC was knocking it over or swinging around it like some weird dancer, then that is allowed. 14. Absolutely no graphic effects such as color, pixel, fisheye, and ghost! ESPECIALLY ghost and pixel. These will lag up the whole project and because of a simple graphic effect the MAP will be destroyed. No cloning either! 15. Please try not to use any broadcasts. If you do somehow NEED to use broadcasts--which shouldn't be a problem since you're only using one sprite and backdrop--make the broadcast name super weird, like 38965h3tner498536.....

Description

Hey! I've finished it! I didn't do too much animation, sorry! But I did do a lot of shading... If you have a problem with that I can remove the overlay layer, turn of the effects, or just color everything the same color and have no shading at all! I hope you like this though! I mean I REALLY hope you like this. Because redoing something would be a pain! Goodnight y'all! Also, yes I am aware in the beginning a frame flashes onto screen and it isn't supposed to be there. I honestly have no idea why! I have tried fixing it but it still does it. If anybody can figure out how to fix it that would be great! (and the thing where the shadow cuts of before the cat does but i can fix that if deemed necessary, i don't think its too visible) --- program - Adobe Animate CC (i did use firealpaca for some of the editing of the shadow because i had trouble erasing the right spots) characters - Damon, (unnamed) --- i do not own the audio,

Project Details

Project ID156743312
CreatedApril 21, 2017
Last ModifiedMay 4, 2017
SharedMay 4, 2017
Visibilityvisible
CommentsAllowed

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