this is a beta of animator vs animation theres not much right now but you can pick him up and it has some sensing of hitting the ground now more animation and better sensing + dropping when released mouse better kickout from animation now You can now slam the animation against the walls/ side of stage the wall sensing is better now even better wall sensing Wall Slamming Now has its own mode to enter wall slamming mode pick up the animation and slam him against the wall slow motion should occur now, slam the animation against the walls until you are ready to drop him, Wall Slamming Drastically takes your grip down in the next update when you are finished wall slamming let go of your mouse wall slamming has its own grip now so you can only wall slam for a certain amount of time and in the next update there will be a score and wall slamming mode will add a bonus to your score based off of wall slam grip containment ok so this does not have what was last listed but it does have better sensing and some bugs fixed still dont have score in yet but dont worry it will come most likely in v0.19 - v0.26 i have put better falling from dropping in and better wall slamming DO NOT TRY TO DRAG THE TALK BUBBLE AND OR WORDS IN IT IT WILL MESS IT UP just download and go to full screen and click green flag and then quickly type your name now the speech bubble will come up often with phrases in it have fun I fixed the no phrase why bug I fixed the phrase thingthing thing glitch score sensor is now in the game it is called hospital bill and it is the scoring fixed the scoring dolars dolars dollars dolars glitch perma patched the " dolar dollar dollar glitch" there is now blood and if you click on the spong in the lower right corner of the screen the sponge will go to the mouse pointer and you can clean up the blood and when you press space it will auto return the sponge its now harder to make him bleed and the blood sensing will be remasterd most likely in the next version Now you have a choice of how hard it is to make him bleed please make it over 1000 or the blood will be nearly on impact new blood intensity will decide how much blood trail it leaves but it will still put the same amount of blood for stamping marker but not for the trail. new poison vial click the vial and drag it to the animation then the vial will poor into the animation and cause damage and just like the sponge press space to auto return new animation for the animation when you use the poison