Max HP: 100,000 Max Damage to Deal: 20,000 Max Heal: 12,500 PP is optional Also this boss has only one attack, but if you want more then feel free to add
https://scratch.mit.edu/projects/353832222/ 2020 Simpluman Template by @oisintheblue 3/26/2020 - Added 3 new boss attacks, nerfed Color Stickman's heal, shortened 4804094646's attack animation, gave 4804094646 2 more attacks, and other things... - You will lose if ALL members have fallen. - fixed some code Credit to: @4804094646 / project remixer @XStables / original project creator Tell me if I need to change anything in the comments. Thanks! - remix additions/features - 7/19/17 uh. since no one else decided to remix, i'm just gonna edit this instead. + if XStables is dead, so is everyone else (if they're still standing) (actually this is probably a bad idea - 3/26/2020) + 4804094646's character properly dies when they have no HP + losing stops all scripts and darkens the screen 4/1/17 + added Color Stickman (has 4 attacks/moves: tri-blast (3 meteors dealing 3,000 to 5,000 damage each), heal (heals everyone by 350 to 400 hp except for Color Stickman (175 to 200 hp)), shock (damages boss by 100 to 200 damage in 15 mini shocks, and 1,000 to 2,000 damage with the big shock(attack is similar to Satoko's shock taser attack)), and inferno (4 blasts dealing 4,000 to 4,500 damage each. this is a 3 turn cooldown move, and only goes down by 1 when it's the boss turn). HP: 50,000, no pp Also I made sure when Color Stickman dies, it will disappear and can't attack, as it's dead. + changed @4804094646's fighter a little bit, since it only changed the damage dealt to the boss, not set the damage dealt (Staff of Lightness). It is also no longer a negative number. Tell me if this is okay, and I will keep it. + If you want to add a boss revive, I changed it from 27,500 (old number), to 1,250,000 (this battle). Change it again if you want or you're happy with this one, continue on from it. Also: Happy April Fools Day (this project isn't a joke though)!