Enter a guess and change it to get closer to a number that the computer selects between 1 and 100. Remix this program. Modify it so you can play again and again. Keep track of how many guesses you need. Keep track of the average number of guess per game. Then, write a new program, in which you make up the number and the computer guesses it. All that you tell the computer is too high or too low. Keep track of how many guesses the computer needs. How does the computer make its guess? Think about that.