WASDQE keys to move. Arrow keys to position camera. Spacebar to jump (when not in fly mode) "O" key for options.
This is one of my ancient projects. It has been reuploaded just because why not? Modern Update, 11/3/15: Made some *minor* improvements. Original notes: -------------------------------------------------------------------------------------------------- Update: Errrr, okay...this is my most loved project now...how interesting. xD Thanks everyone! Update: Added programmable features...now the door rotates! Update: Hit the "o" key for options! -Break Length: controls break points of the segments (set it higher for better performance). -layer?: Turns layer off/on (on is laggier, turn off if needed). -speed: Controls player movement speed. Update: Layering added! :D YESSS!!! I've finally made a pretty fast 3D rendering that supports segment breakup and segment rendering vs. point-to-next point rendering! :D And now, it layers, too! :D It's also quite user friendly...just add in the points in the broadcast "Segments" towards the bottom left of the scripts in the coding! Compare this engine to the one used in my older 3D engines...it is more advanced and much faster. :D I'd say I can probably start making games with this soon... :D Credit to Dadofmrlog for the Draw off Screen block set. :D Credit to Mister_Guacamole for the sorter block. :D