This is my first project. I have therefore chosen to keep the graphics simple and the sound non-existent in order to concentrate on learning Scratch programming. Things I have learnt so far: You need to keep scripts fairly short so they run quickly - you can do this by breaking complex things up into smaller routines and using "broadcast and wait" to call one routine from another. With a bit of careful planning lists can be used as "Arrays" and using "mod" you can even make a list work as a two-dimensional array. Setting variables up for some of the game parameters (such as numbers of pegs, colours or rows, position on the screen and such like) at the beginning makes it easier to adjust the values at a later date. Version 2 allows you to clear mistakes by clicking on the "wrong" spot provided the row hasn't been scored yet. Please feel free to remix this game and improve the graphics and add some sound - and improve the scripts!