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Bezier Surface's Normals Calculation

SUsureornot•Created March 7, 2017
Bezier Surface's Normals Calculation
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Instructions

This project suggests a way for the calculation of Vertex Normal and vertex pen shade for the Bezier surface. Bezier surface grid : yellow Bezier surface shading : grey Control: "s" key : shading or switching between surface grid and shading. "r" key : change control points randomly. "up/down arrow" key : change resolution of the surface grid. click green flag again to reset.

Description

Reference: Pen colour/saturation/shade blocks by DadOfMrLog Thank you DadOfMrLog

Project Details

Project ID148764840
CreatedMarch 7, 2017
Last ModifiedDecember 24, 2020
SharedMarch 9, 2017
Visibilityvisible
CommentsAllowed