Controls: WASD..............Move player Arrow keys.......Rotate camera Space..............Jump Shift................Crouch M....................Toggle mouse controls O....................Show options P.....................Pause F.....................Toggle FPS Counter
I re-generated the .OBJ file to use a quads instead of a tri mesh for the Hot Air Balloon. I added some functions to render the quads, but I appear to be having issues with the "fake" surface, when the balloon is behind the camera.