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The Progress

SPSpeedyTest•Created February 23, 2017
The Progress
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Instructions

SOML Volume 2 I guess Arrows to move, Z to jump, X to run, C to spin attack, Up arrow to interact with things, and down arrow to dive (in midair). I apologize for any lag issues. After all, this was gonna be a huge game. And to prevent further lag, don't play fullscreen. Update Log: 2/23/2017- Shared the project. 2/24/2017- You can talk to Minecra now. 2/24/2017- The ground in the castle looks more even, because OCD. (Note: I don't actually have OCD. I do, however, have ADHD. Explains a lot, doesn't it?) 2/24/2017- Added grass to the first section, plus another pipe cutscene and some dialogue. 2/24/2017- Actually remembered the name, it's Flavus Fields. 2/25/2017- Added section 2. 3/7/2017- Removed the gradients in Level 2, but you still can't just scroll to the next level by moving all the way to the right side of the screen. 3/9/2017- You can spin attack in midair. 3/9/2017- Added Spinhead (Variant 1). 3/9/2017- Added a note in Level 3-2. 3/11/2017- You can attack Minecra now...? 3/15/2017- Added Spinhead (Variant 2). 3/15/2017- Added Section 3. 3/21/2017- When you kill a Spinhead, they bounce higher. 3/21/2017- Minecra now faces Speedy even if Speedy isn't close enough to interact with him. 3/21/2017- Added Section 4. 4/1/2017- Shared April Fools' edition on @speedycreeper18 4/25/2017- Added Batflash. 5/1/2017- Added Section 6, made the Batflash cutscene a checkpoint, and fixed the bug where Speedy still can't jump after Batflash's cutscene. 5/9/2017- Started working on the first boss. This project will be down for a while! 5/10/2017- Added Spinhench (an assist enemy for the boss) and made some changes to the music. 5/15/2017- Added the Emergency Health mechanic from the first volume. 3/6/2018- Updated this a bit so it's actually playable and made a few tweaks. I'm probably not gonna work on this ever again, though.

Description

@cobraguy and @scratchU8 for reasons I mentioned before Music is "Pause Screen" from Banjo-Kazooie, "sans." from Undertale, "Shy but Deadly" from Yoshi's Woolly World, "Have a Nice Talk" from Mario and Luigi Bowser's Inside Story, "Victory Fanfare" from Final Fantasy III, "A Fearsome Foe" from Paper Mario Color Splash, "Bird That Carries You Over a Disproportionally Small Gap" from Undertale and "Wario's Gold Mine" from Mario Kart Wii. Look, making these has kinda lost its charm. When your fun hobby turns into a chore, it's not really "fun" anymore, is it? I mean, it took me a year just to make Volume 1. And that's only the first one. Features I would've added in the future: -A mountain level -Two bosses -The Ginger mechanic from "And Then Everything Went Wrong" -More Frappuccinos "Looks like it's finally starting to go somewhere! The first boss will be added VERY soon!" Said the worst procrastinator in the world.

Project Details

Project ID146818723
CreatedFebruary 23, 2017
Last ModifiedMarch 7, 2018
SharedFebruary 24, 2017
Visibilityvisible
CommentsAllowed