This is the cv88 scratch game engine, a package for experienced scratchers to go further with scratch. Many of these are to save time dragging out complicated blocks, but the 3d commands are 50+ lines of code compressed into a single block. I have looked directly into suggestions for improvements to scratch on the forums, (https://scratch.mit.edu/discuss/1/), and more features will be coming soon. Features: -3d triangles and quadrilaterals for creating meshes. -"Characters x to y of a string" block. Use the platform:return variable. This one particularly annoyed me especially as I was working on the CV101. -Return distance to coordinates block. Saves time. -Point towards coordinates block. Previously one needed to create a sprite at the target location to point towards. -single command for drawing a line between two points to speed up writing code.
Thanks to all on the suggestions forum for coming up with some of these improvements. To download: -Drag the "platform", and "logo" sprite into your backpack. -In your project, drag the logo sprite from your backpack. -For each sprite that needs the package, drag out the "platform" sprite into the sprite menu, rename, maybe change the visuals, and remove the cube demonstration code. Tutorial: https://scratch.mit.edu/projects/146007752/ The logo takes 2 seconds at the beginning of the project.